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news @ home archive
 
For the terminally curious, here's the complete list (dating back to March 1, 1999) of all news items ever posted to the MeOMG site:
 
bullet presenting at the XGDC

09/22/99, 18:05 EST, Anselm Hook - anselm@openmediagroup.com

I'll be speaking about various aspects of making games using dynamics at the XGDC October 2-3,1999 in San Mateo California. This presentation ("From Concept to Code") will include specific examples from the MeOMG MediaToy project.

 
bullet first release of our GooglePlex game

09/19/99, 17:47 EST, Anselm Hook - anselm@openmediagroup.com

I'm pleased to announce that the source code for our game GooglePlex is now available from our downloads page. This is a good example product using Java3D and MathEngine. Some of you may have seen this at various trade-shows such as Siggraph or the Tokyo Game Developers Conference where we've been showing it for MathEngine.

We are exploring what it means to take dynamics for granted in a game by doing a number of lightweight simulations and games built on top of the MathEngine SDK. We're using the standard MathEngine library but also have a pre-release of a Collision Library as part of our distribution.

Our next project is to build a lightweight dynamics authoring tool on top of the current code base. We intend to port the entire thing to the Playstation II and we will also have Linux support within a few weeks. In addition, we've built a more complex dynamical car with a real suspension that we'll probably post as well. Our website will have Japanese documentation in the near future. This is definitely a work in progress and our goals may change so be advised.

 
bullet Tokyo Game Show, CEDEC & Sony Devcon

09/13/99, 17:00 EST, webmaster - webmaster@openmediagroup.com

Anselm Hook and Lucy Boyd-Wilson will be demoing at the first annual CESA Developer's Conference September 16-17, 1999 at Makuhari Messe (Nippon Convention Center / International Conference Hall) and the Sony Devcon Middleware Show (Tokyo, September 20-22), and attending the Tokyo Game Show (September 17-19). Andy will stay through until September 30, and is happy to make the time to meet with any interested open source or Java developers while in Japan.

 
bullet I'll be cruising the ECTS

08/29/99, 17:42 EST, Lorna Moroz - lorna@openmediagroup.com

I'll be attending the ECTS in London, England (September 5th through 7th). No MathEngine booth this time, I'm going to vet the show for the rest of the group. Email if you wish to catch up with me any time during the conference.

 
bullet Jingyu Liang joins the MeOMG

08/29/99, 17:37 EST, Webmaster - webmaster@openmediagroup.com

Jingyu (Jimmy) Liang has joined the Open Media Group as our 3D Modeller. For more information on Jimmy's background check out his biography posted here.

 
bullet MediaToy Specification

08/06/99, 17:52 EST, Webmaster - webmaster@openmediagroup.com

As published for Siggraph '99, an online copy of the MediaToy Product Specification document is now available. We'll be running our demo of the MediaToy GooglePlex game at the MathEngine booth # 321, you can catch up with us there throughout the conference.

 
bullet August 6, 1999 - MeOMG is hiring

08/06/99, 16:01 EST, Webmaster - webmaster@openmediagroup.com

We're seeking to recruit a senior software developer to the MeOMG team. This is an opportunity to do meaningful work and a chance to participate in exciting new technology.

Please refer to our jobs page for details.

 
bullet We've named that game

07/30/99, 16:36 EST, Lorna Moroz - lorna@openmediagroup.com

It took us longer than we wanted but we finally got there - our MediaToy Game project finally has a name: MediaToy GooglePlex. Thank you to Andy Krouwel of MathEngine for the suggestion. For the non-mathematicians in the audience: the reference is to a "googolplex" a.k.a. a very large number... ten raised to the power of a googol to be exact. A googol is ten raised to the hundredth power (10100).

 
bullet Meet us at the Siggraph '99 Conference August 8th to 13th

07/23/99, 19:41 EST, Lorna Moroz - lorna@openmediagroup.com

The whole team will be headed down to Los Angeles for Siggraph August 8th through 13th. We'll be running our demo at the MathEngine booth # 321, you can catch up with us there throughout the conference. If you wish to plan specific meetings in advance please contact us directly before the show.

 
bullet Meet us at the Develop! '99 Conference June 26 & 27

06/22/99, 14:34 EST, Lorna Moroz - lorna@openmediagroup.com

We'll (Lorna and Lucy) be off to London, England for the Miller Freeman Develop! '99 Conference this weekend, June 26th & 27th. Sorry, there's no site to link you to. Email us if you're interested in catching up with us at the show.

 
bullet the MeOMG as a "Customer Success Story"

06/11/99, 13:53 EST, Webmaster - webmaster@openmediagroup.com

Java3D has added the Open Media Group to their "Customer Success Stories". See http://java.sun.com/products/java-media/3D/in_action/mathengine.html after Monday June 14th for details.

 
bullet Follow the JavaOne news & events

06/08/99, 16:03 EST, Webmaster - webmaster@openmediagroup.com

Follow the 1999 JavaOne Conference news & events at http://www.javaworld.com/javaone99/ .

 
bullet MeOMG scoping out JavaOne

05/28/99, 23:03 EST, Anselm Hook - anselm@openmediagroup.com

I'll be flying to San Francisco for the JavaOne Conference at the Moscone Center, June 15th through 18th, with a modest little demo of our stuff on hand to show those interested in our Java3D project (more info on this as we get closer to zero hour). Mail me to catch up with me at the show.

 
bullet Major site revamp

05/28/99, 15:30 EST, Webmaster - webmaster@openmediagroup.com

Here it is as promised - a sneak peek at our gussied up web site. What do you think? We have most definitely not confirmed that it's bug-free, and more content (especially on technical documentation) is still to be posted in the coming weeks. Please report any glowing praise or glaring problems to webmaster@openmediagroup.com. Thanks all!

 
bullet Ron Timbol joins the MeOMG

05/25/99, 0:00 EST, Webmaster - webmaster@openmediagroup.com

Ron Timbol has joined the Open Media Group to help out with plug-ins and other coding projects. For a more personal introduction to our newest team member, you can check out his personal web site or his biography posted here.

 
bullet Glenn Gear joins the MeOMG

05/10/99, 0:00 EST, Webmaster - webmaster@openmediagroup.com

Glenn Gear, BFA, MFA, has joined the Open Media Group as our resident Graphic Designer. For a more personal introduction to our newest team member, you can check out his personal web site or his biography posted here.

 
bullet April 29, 1999 - major site overhaul planned


We know, we know, this site still leaves a lot to be desired.

We've done a review of this initial pass at site design, and have identified a lot of basic navigation and configuration problems we plan to change. We're looking forward to having a Graphic Designer on board as well, we're sure once that person is here they'll want to redesign this place in their own image. <g> In the mean time, we are getting to the ergonomic situation with this site as soon as competing issues allow us. If you have any personal problems or nitpicks on the subject you'd like to bring to our attention, write webmaster@openmediagroup.com. Your input is appreciated, even at this early stage of things.

 
bullet March 22, 1999 - the GDC experience


We were very excited to see how aggressively industry luminaries are now addressing the issue of incorporating dynamic physics into 3D environments. Chris Hecker, David Wu (Pseudo Interactive), and other leading self-starters on the problem are now being joined by the developer community at large in recognizing the critical role realistic, dynamic physics play in creating successful gaming products.

The GDC was an amazing time all over for MathEngine, the booth was extremely busy and the SDK1 has been very well received. For more news and information on the show, MathEngine's new partnerships with Sony (as Middleware providers supporting the next generation PlayStation), Intel, Staccato Systems and more, jump to the MathEngine press releases.

Expect new materials and notes to appear on our design pages next month!

 
bullet March 3, 1999 - the GDC


Meet us at the
GDC (Game Developers Conference) in San Jose, California from March 15th through to 19th.

We'll be with MathEngine at booth #1238 as we kickstart this new endeavour, and we'd love to talk with you about what we're doing and how you might get involved.

 
bullet March 1, 1999 - MeOMG is hiring


This is an opportunity to do meaningful work and a chance to participate in exciting new technology. All positions are full time with benefits. Salaries are negotiable. We have three positions available for immediate hire:

    • programmer (filled 05/25/99, thank you to all who applied)
    • 3D modeller (filled 08/30/99, thank you to all who applied)
    • graphic designer (filled 05/10/99, thank you to all who applied)

Refer to our jobs page for details.

 
   
 
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